It's time to leave your mother's house and venture into the unknown, gaining skills and knowledge along the way.
Screenshots of Project
About
Okanite by Game3D Co, a HTML5 Canvas project created with Claude AI by C. K. Marshall.
Creation
The structure is a result of years of idea formation, trials and experiments, recently it has been revived by the quickness and ability of large language models to calculate given tasks based on natural language input. The scripts were carefully and thoughtfully assembled by an experienced program writer who has succesfully produced multiple versions of the idea project in various engines (Unity, Game Maker) and has had experience with Nintendo GBC, Advanced, and DS Lite systems.
Idea
The idea of a tile based grid based game system came from the experience of obseriving the styles of Pokemon (Tile based movement and environment layout, tree animations) and Minecraft(Tick timing). With influences from other titles being Animal Crossing (Realtime Day/Night), Harvest Moon Friends of Mineral Town (Farming, Plants, Object Placement, Character Shedule).
Content
The style of the elements come from a long-standig personal affirmation that traditionalmis better, our ancestors were wiser, and our true way of life was interrupted for something looks shine but bears no real fruit.